Course description and syllabus
Textbook and lecture schedule
We will generally follow the material covered in the textbook The
Art and Science of C by
Eric S. Roberts, Addison-Wesley publishers. The tentative
schedule we will follow is available online.
Prerequisites
The only formal prerequisite for this class is Math 150, Precalculus
Mathematics. However, many students have prior programming experience
in a language such as Pascal. This course is designed for Computer
Science Majors and will emphasize programming skills. Students who
feel their background may be inadequate are urged to discuss their
concerns with the instructor immediately.
Objectives
The objectives of this course are:
- To develop problem-solving skills, especially in the
use of computers to solve real-world problems.
- To learn basic programming skills, especially software
development using the C language.
- To learn how to use UMBC's UNIX system to create, test
and execute C programs.
- To prepare for further study in Computer Science.
Grading
There will be five projects worth 8% each for a total of 40%;
some number of unannounced quizzes worth a total of 10%; a
midterm exam and a final exam worth 25% each. Your final letter
grade may be curved above the standard formula:
0 <= F < 60,
60 <= D < 70,
70 <= C < 80,
80 <= B < 90,
90 <= A <= 100.
Under no circumstances will the grades be curved downward. Your grade
is based on timely work accomplished during the semester; incomplete
grades will only be given for medical illness or other such dire
circumstances.
Project Submission and Grading
The critical programming skills cannot be learned simply by attending
the lectures. You should budget enough time to work on the projects
as well. Projects are due by midnight of the due date. If you fail
submit a project on time, late penalties will be applied at the rate of a
10 point reduction of the score per day. Projects that are more than
5 days late will not be accepted. Projects will be graded according to
five equal parts: correctness, design, style, documentation and efficiency.
You may turn in incomplete projects for grading. Late penalties apply
as usual. A project that runs incorrectly will receive no more than
75% of the grade. A project that does not compile will receive no
more than 50% of the grade. These guidelines are for incomplete
projects where a good effort was made. Garbage will receive 0%.
You will be turning in your projects electronically. Details will be
announced in class.
Project Policy
All projects must be completed by your own individual effort. You
should never have a copy of someone else's project either on paper or
electronically under any circumstance. Also, you should
never give a copy of your project, either on paper or
electronically, to another student. This also means that you cannot
"work" on the project together. Cases of academic dishonesty will be
dealt with severely.
If your project is turned in by someone else, both you and the person
copying your project will receive a 0 for that project. This includes
"substantially similar" projects. Furthermore, all parties concerned
will have their prior projects checked for cheating. So, if you cheat
on Project 5, you can lose all the points from Projects 1 through 4 as
well, even though you may have done all the work and just "let" other
people copy from you.
Lectures and Readings
You are expected to attend all lectures and your weekly discussion session.
You are responsible for all material covered in the lecture, even if they are
not in the textbook. You are responsible for the material in the readings,
even if they are not covered during lecture. There will be some number of
unannounced quizzes which may be given either in the lecture or the discussion,
so you should keep up with the assigned readings during the semester.
Exams
In general, the exams and quizzes will be closed-book and
closed-notes. The final exam will be comprehensive and cover the
material from the entire course.
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